Wednesday, January 30, 2008

Arkham Investigations

http://homepage.mac.com/nephilim/arkham_investigations/

Fan site for the Arkham Horror board game.

Pennant Race


Pennant Race is a baseball game that concentrates not on individual games and the pitcher/batter confrontation but on roster management and trading over an entire season. Real-life players are rated according to their batting average, power, speed and defense over the previous season and those ratings are used to simulate the outcome of a game on a single dice roll. Over the course of the season, the standings of each club in the league is tracked to see who wins the championship. Provisions are included in the game for injuries and star performances to occur, and mechanics are included for rookie players to be created. The game is designed for solitaire play as well as multiple players, and can be used to simulate the background games of a league in tandem with whatever detailed baseball simulation the user prefers.

- Board Game Geek (link here)

I found my copy. It is the red box with the 1982 rosters, just like the picture shown.

Tuesday, January 29, 2008

The Black Library

http://www.blacklibrary.com/default.asp

Publishers of Warhammer and Warhammer 40k fiction.

Baseball board games

http://tabletopbaseball.org/index.html

I will have to look through my collection.

I once owned some of these vintage games, and I might still have them.

Pirates of the Burning Sea

Previews from mmorpg.com

Conan

A massive fantasy world based on over 75 years of books, movies, art, and music, developed in close collaboration with Conan Inc. to ensure the most realistic Conan experience ever seen.

- ageofconan.com

Thursday, January 24, 2008

Endless Ocean (Wii)

Based on what we played, Endless Ocean is a unique, deliberate experience that may initially come across as being too mellow for its own good. However, if you clock some time into it, we reckon that the game's subtle charms will hook you in an Animal Crossing sort of way. There's a lot to see in the game's virtual ocean, and there's something to be said for the simple allure of exploring and collecting items.

- Gamespot (link here)

Arika has created a very good, albeit different title that centers on the process of exploring the ocean and both seeing and cataloging its inhabitants. There is almost no way to lose (and the aquatic life is all safe, sharks included), but you will have fun all the same simply discovering new things, whether that encapsulates a humpback whale or a long-lost underwater civilization. You will also marvel at the serene locales and beautiful music the game employs.

- IGN (link here)

Wednesday, January 23, 2008

Civilization (Wii)

"Conceptual work has started on the Wii and we are working on a whole new interface for that version of the game. Nothing silly, like you have to wave the remote above your head to lasso your workers, but making it more appropriate to the pointer style," says Lewis. "Currently it feels more like the Mii manipulation screen, where you pick up and move folks around. The style and feel might change, but we're not going to tack on any silly minigames to make it more 'Wii-friendly.'"

- 1up.com (link here)

Spore (Wii)

Will Wright reveals that EA's epic-scale life-simulator headed to Nintendo's console, says it's the "only next-gen system."

- Gamespot (link here)

Eat Electric Death!

http://www.shrapnelgames.com/digital_eel/eed/1.htm

Not yet released.

Looks interesting.

Board game of tactical spaceship combat.

Tuesday, January 22, 2008

Fire Emblem:Radiant Dawn (Wii)

Ultimately, Fire Emblem: Radiant Dawn is a huge disappointment. It seems that nothing was learned from the making of Path of Radiance, and as a direct follow-up, Radiant Dawn can't even live up to its predecessor's epic story. The walls of text and unforgiving difficulty level will do nothing but alienate and discourage newcomers and even some veterans, which makes it a game purely for the hardcore crew who are dedicated to the series or the genre--anyone else need not apply.

- Lark Anderson, Gamespot (link here)

I was considering buying this game until I read this review.

Addendum: On the other hand, Nintendo Power magazine gave it a 9.5/10 which is a very high grade, one of the highest that they have given to any recent game.

Sunday, January 20, 2008

Northern Crusade

While the crusades in the Middle East are well known, many forget
that during the period military campaigns in the name of the Church
targeted a number of different regions and enemies. One such
crusade, the Northern Crusade, was conducted against the Eastern
Orthodox Christian Church. This crusade culminated in the Battle
of Lake Peipus (also known as the Battle of the Ice) on April 5th,
1242.

In 1208 German Catholic knights began the process of conquering
Estonian territory, and in 1227 the last defending fort fell, located on
the island of Muhu. These knights, part of the Livonian Order, then
began to look further east, to the Novgorod Republic which was
controlled by the Eastern Orthodox Church.

In 1240 Novgorod was invaded by Swedish forces led by Jarl
Birger, landing near the river Neva. The defending Rus forces were
led by Alexander Jaroslavich, and wasting no time, went on the
offensive. The Swedes were routed, and the Rus commander
earned the name Alexander Nevski ("of Neva") for his actions.
The invasion of Russian lands was not over though.

Seven hundred and one years before German panzers
crossed into Mother Russia, the Germans launched an assault
against Novgorod using that era's heavy metal: Teutonic Livonian
knights. Attacking also in 1240, the Germans initially
made a fair amount of progress by capturing Koporye, Izborsk,
and Pskov by the end of the year.

In 1241 the hero against the Swedes, Alexander Nevski, turned
his attention to the German invaders, recapturing Pskov and
Koporye. The following year the Livonians, along with a
contingent of allied Danish troops and locally raised Estonian
infantry, pushed east towards Novgorod proper to bring an end to
the campaign. There, Alexander Nevski and his forces awaited
their arrival.

On April 5th, 1242, the Germans were approaching the frozen
Lake Peipus when Alexander sent a small scout force out to locate
the Germans. His scouts successfully found the invading forces, but
were eliminated in the process. The Germans pressed onward
across the lake to meet Alexander's forces.

The Germans moved in a wedge formation, led by heavy
cavalry units, while the defending Novgorodians formed a line
of three battalions, with archers all up and down the line.

The Livonian Knights charged the center, easily crushing
Alexander's forces, but by driving deep into the line they allowed
themselves to become surrounded. Alexander's left and right
battalions engulfed the knights, while cavalry that had been
held back moved to attack from the rear.

The Germans and their allies were quickly overwhelmed and
thrown in a panic. A retreat began, but rather than an organized
fighting withdrawal the retreat was done in piecemeal fashion,
causing a great many more casualties. It was during the retreat
that the Livonians came to the realization that heavily armored
knights on horseback on a frozen lake had probably not been the
best tactical move, as many knights fell through the ice and drowned.

After the battle the German crusaders never sought to take on
the Novgorodians, instead making peace with the region. Having
proved himself against both a Swedish invasion and German
invasion, Alexander Nevski was made a saint by the Orthodox
Church.

Hundreds of years later the Soviet filmmaker Sergei Eisenstein
immortalized the battle in his 1938 film about Alexander Nevski.

- Frag! Newsletter from Shrapnel Games, January 2008 (no link provided)

This would make an interesting game.

Thursday, January 17, 2008

NASA MMO game

"Virtual worlds with scientifically accurate simulations could permit learners to tinker with chemical reactions in living cells, practice operating and repairing expensive equipment, and experience microgravity, making it easier to grasp complex concepts and transfer this understanding quickly to practical problems."

http://ipp.gsfc.nasa.gov/mmo/